More Luck less judgement


Another tweak to the rules. You now get +1 luck  when you fail a DS test and the Herbalist appears when you beat the DS. You now add your stats to your starting HP and to gain some Luck to start with. Hopefully these tweaks balance the game nicely.

I've also re-ordered the character table, renamed the first trap Sticky so all the traps alliterate, and I've renamed some of the potions so that they are all onomatopoeia.

Enjoy

Files

Fortune Cellar v1.3 (A5).pdf 148 kB
2 days ago

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