Tiny Solo Fortune Cellar - Longer name shorter game?


Another big change in the reward mechanic. Instead of gaining coin for each success and pay to have gain helpful stuff from Boggin's Bottomless Bag. You now just roll on the Loot table on a success for a chance to gain coin, gems, health or a stat boosts Also luck has to be bought for 5 coins instead of being awarded when you lose HP. This created more balance of risk/reward.

Files

Fortune Cellar v1.5 (A5).pdf 161 kB
19 hours ago

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