d8 rats were a bad idea + version 1.3
Tiny Solo Crypt Delver » Devlog
The d8 x rats(d2) in the Rats, Chasms and Cave-ins add-on were way overpowered. iIf you got unlucky and rolled 8 rats the minimum damage they could do in a turn was 8 which meant you'd need to roll a couple of exploding 6's to make a dent in them. After playing around I figured d4 rats gave the right balance so I've updated the add-on to reflect this.
I've also done some more tinkering with the playsheet which is now at version 1.3:
- Swapped over the map and adventure log pages.
- Reduced the size of the map area and increased the log area
- Provided 3 recruits character blocks
- Clarified the recruit monster rules
- Reduced top and bottom margins to give more play space
Files
Tiny Solo Crypt Delver Playsheet v1.3.pdf 480 kB
5 days ago
TSCD Rats, Chasms & Cave-ins v1.1.pdf 29 kB
3 days ago
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Tiny Solo Crypt Delver
Miniscule roll and write dungeon crawler
Status | In development |
Category | Physical game |
Author | Qwertock |
Tags | Dungeon Crawler, OSR, Print & Play, roll-and-write, Solo RPG, Tabletop role-playing game |
More posts
- Blessings of the Old Gods2 days ago
- Rats, Chasms & Cave-ins supplement + version 1.2 update7 days ago
- Tiny Solo Crypt Delver version 1.19 days ago
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