Tiny Solo Crypt Delver
A downloadable game
This is a rough and ready minimalist solo roll and write game of dungeon exploration. Use a full set of polyhedral dice to:
Hunt for treasure! Kick down doors! Narrowly avoid traps! Fight monsters! Bribe monsters!! Hire monsters?! Drink Potions and count your Blessings to give you fighting chance. Gain experience and Level up… if you live long enough. And if it all gets too much run away screaming.
Warning, this game is old school, in the sense you will die… a lot. But that’s ok as Character Gen takes less than 30 seconds, with 216 starting combinations you’ll be back in the action in no time.
The whole thing is just 369 385 words.
Inspired by 4AD by Andrea Sfiligoi and 36-word Solo Dungeon by Anthony Hobday.
Published | 23 hours ago |
Status | In development |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Qwertock |
Tags | Dungeon Crawler, OSR, roll-and-write, Solo RPG, Tabletop role-playing game |
Download
Download
Tiny Solo Crypt Delver Playsheet v1.1.pdf 426 kB
Development log
- Tiny Solo Crypt Delver version 1.11 hour ago
- Tiny Solo Crypt Delver23 hours ago
Comments
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Playtest comments:
There's lots of variety here for so few words. I think there's a few places where the rules could be made slightly clearer, but I don't mind that it assumes the reader isn't stupid.
If you ever want to collaborate on a slightly fancier/shinier/more polished version of this (still one page, still few words, still lots of variety), let me know. Could sell it for $1.
Thanks for the great feedback, I'm really glad you like it. I've uploaded v1.1 taking on board your comments:
1. It's a typo, I don't get much time to work on this and when I do it's always rushed!
2. Thanks, I did some research on Anglo-Saxon names and I thought a table like this was a quick way to give characters flavour.
3. I'm glad they're not confusing.
4. Another typo corrected in the new version.
5. When the nobles left they locked all the doors! The new version has more words to explain this and I've added new room tiles with more doors!
6. For the sake of a few more words I've added +1 to Monster table rolls when you hire a monster (stacks). This should push up the chances of meeting bosses!
7. They really do.
It would be good to produce a fancier version, I think I've pushed the limits of my artistic skills and what I can do with google docs so I'd be interested in your thoughts.